Saturday, August 20, 2011

Dishonored Game Guide

The hands-off demonstration was hosted by Arkane cofounders Harvey Smith and Raphael Colantonio. The rest were finding other ways to die, either from the hyperaggressive guards or from the packs of carnivorous rats that roamed the streets. Today's mission was to assassinate a crooked lawyer located in the legal district. Mobility and stealth will both play large roles in Dishonored. By blocking, parrying, and performing stealth kills, our character gained adrenaline. Rats are a big deal in Dishonored. Smith explained that this would let our character take over the minds of small animals. Immediately after doing so, he activated another power: bend time. Before the other guards in the house could reach the office, our character used yet another power, blink, to teleport himself out the balcony window and onto a nearby rooftop. Our character reprogrammed the gate to let him through instead. As our hero made his escape, the developers took a moment to explain how character customization will work in Dishonored. "We don't like games that unlock powers for you at certain points," Smith said. Therefore, the game will feature a power economy where you can exchange runes (like the one stolen earlier) for new powers. Just before he could reach the escape point, our assassin was ambushed by three armed guards. In response, he promptly used another power to summon a swarm of rats from the ground. These rodents promptly devoured the attackers on the spot, and we noticed a little message that said, "Three guards killed, chaos increased."

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