Sunday, August 21, 2011

Gran Turismo 5 Game Guide

You earn experience points toward your next level every time you complete a challenge or race, and as you gain levels you unlock additional events as well as the option to buy more powerful cars. You might think that being prevented from buying the most powerful cars at the outset keeps those early events competitive, but as in previous games, it's all too easy to win most races simply by entering in a car that's significantly more powerful than the rest of the field. The 45 different race series that make up the A-Spec (drive yourself) and B-Spec (give instructions to an AI driver) portions of your career all place restrictions on the kinds of vehicles that can enter, but they're rarely stringent. AI drivers rarely stray far from the racing line, but they at least attempt to overtake each other in a somewhat believable fashion and occasionally get something wrong and end up spinning their car or driving off the track. If you're a newcomer to simulation-style driving, you can augment the driving aids with a "skid recovery force" option that automatically gives your wheels extra grip anytime they start to slip. If you're a veteran of simulation-style driving, on the other hand, you can turn all of GT5's aids off and enjoy a significantly more realistic and challenging drive with wholly believable vehicle handling and physics.

Special events run the gamut, from races around the BBC's Top Gear test track and multistage rallies, to go-kart competitions and NASCAR challenges. Like the license tests, these challenges don't give you an opportunity to choose or customize your car, which makes them a far better test of your driving prowess than many events elsewhere in the game. Other highlights in the special events include the AMG Driving Academy's wet weather time trials at the Nurburgring and Sebastien Loeb's fiendishly tricky rally challenges.

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