If you've played the immensely popular Warcraft III modification Defense of the Ancients, you'll already have a basic understanding of what League of Legends offers: an addictive team-based experience that never plays the same way twice. While champions don't have the varied skill trees featured in Demigod, a similar Defense of the Ancients-inspired game, the large number of characters offers more general diversity, and almost all of them are great fun to play. If you're confused by the number of items available, don't worry: The game offers smart suggestions based on the champion you choose.
League of Legends is a multiplayer-focused game. Thankfully, if you've never tasted this particular game recipe, a tutorial level will introduce you to the basics, including one of League of Legends' unique additions: brush. Like Demigod, League of Legends does not feature any kind of single-player campaign, but online play is buttery smooth and finding a match is quick and easy.
The game is freely downloadable, and a player store (not to be confused with the in-match item store) is set to go live later this month. At the store, you will be able to purchase champions and champion skins, as well as runes, which can be slotted in a rune book to further enhance your battle potency. The retail box includes 20 champions unlocked from the start, four runes, and $10 in store credit--$10 that you can't yet spend. Much of League of Legends' value, in theory, will stem from the so-called "metagame." Players, known as summoners, will level up and earn points to spend in the player store (again, features not to be confused with the leveling and purchasing performed during matches). The slim selection of maps further makes League of Legends feel stripped down. Most importantly, the game runs smoothly and maintains a consistently high frame rate. Taken on its own terms, League of Legends is a rousing and addictive skeleton of a game that isn't yet ready for prime time.
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