Thursday, August 18, 2011

Catherine Game Guide

Catherine isn't like other video games. At night, that desperation translates to cruel nightmares in which Vincent scrambles up an increasingly complex tower of emotions. Would you have guessed that Catherine is a puzzle game from such a premise? Yet, this is no ordinary puzzle game. Vincent isn't a typical hero. Faced with a decision he'd rather not make, Vincent relaxes at his favorite bar, The Stray Sheep, where he meets another girl, Catherine (with a "C"). Catherine is the polar opposite of Katherine. Catherine is perky and fun loving, while Katherine is focused and grounded. Catherine represents fun and freedom; Katherine represents comfort and commitment. Vincent better not cheat on her, she proclaims; who knows what might happen? The majority of the story is told through attractive anime cutscenes that do an excellent job of conveying Vincent's anxiety. Catherine is a character study, but it is more absorbing than most game stories: Vincent is likeable and human, and you care about his path. Catherine is the work of the same team that developed the Persona role-playing games. While Vincent is awake, you roam about The Stray Sheep. "Would you like to speak to Martha?"), and television newscasts and conversation threads discuss mysterious local deaths that seem connected to Vincent's haunted nightmares. Responses that favor Catherine are on the chaotic side; those favoring Katherine are more disciplined. Vincent might be cheating, but he's not a bad guy (nor an innocent one). Vincent's fears come to a head once he staggers home from The Stray Sheep and falls asleep. Thus begins the second portion of your day: Vincent's nightmares. At the start of each dream, half-sheep Vincent appears at the bottom of a tall tower of blocks.

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