Thursday, August 11, 2011

Dead Rising 2 Game Guide

In the world of Dead Rising 2, there's an activist organization known as CURE that pushes for the humane treatment of the living impaired. If only CURE realized just how much fun it can be to maim, behead, or otherwise massacre hordes of brain-craving zombies. Slice your way through these moaning monsters to save survivors, dispose of dangerous psychopaths, and uncover the terrible truth that could change everything. Frequent load screens break up the fine pacing, control blemishes make precision difficult, and the driving controls are lousy. But the core of this game is so outrageously, savagely entertaining that it's easy to look past these missteps. Dead Rising 2 is a unique and engaging experience that is difficult to pull away from and eminently replayable. 

Chuck Greene has found himself in an awful situation. Zombies are now a controlled menace in society. The story in Dead Rising 2 is a lot more personal than in the first game. The story does a fine job of embracing stereotypes from zombie movies. The biggest addition to Dead Rising 2 is a crafting system that lets you combine certain objects to create gloriously over-the-top weapons. The structure that made the original Dead Rising so hectic has survived the transition unchanged. In the case of optional activities, such as rescuing survivors or killing psychopaths, there's little repercussion for failure. But if you forget to give your daughter her medicine or can't finish a primary storyline objective, that entire plot thread disappears forever. Starting over in Dead Rising 2 isn't nearly as lousy as it sounds. Chuck levels up by completing certain activities, and your experience stays with you in perpetuity. Pulling off these fancy skills is a lot more intuitive than in the original game. Unfortunately, the higher-level skills are not quite as interesting this time around.

No comments:

Post a Comment