Thursday, August 18, 2011

Prototype 2 Game Guide

If 2009 marked the birth and awkward adolescence of new intellectual property, Prototype, the second coming of the game just skips past wondering why hair is growing in places it hasn't before and tears it out by the roots. The game strikes first and asks questions later, taking everything fans loved about the original and cranking up the juice.

Like the first game, Prototype 2 takes place in a modern New York City, called New York Zero. This war zone is split into three distinct divisions: Red Zone, the infected bio jungle; Yellow Zone, playing host to survivors; and Green Zone, the most together part of the city that is under heavy military control. Our demo began showcasing two of the fundamental tenets of the Prototype series: subterfuge and brutal violence. Blackwatch guards aren't your neighborhood-friendly organization, and without notice, its members opened fire on the crowd, gunning people down in cold blood. Not unlike Red Faction's Singularity weapons, the attack bursts forth, skewering any nearby enemies on the ends of giant green tendrils in slow motion before sucking them inward, finally erupting with bloody spray. Weaponization plays a bigger role in Prototype 2, and augmented limbs with blades are always pretty cool, but Heller will also be able to disable and disarm vehicles. Springing into attack, we scaled a building and uncorked a huge elbow drop on a parked armored vehicle.

No comments:

Post a Comment