Few video games in history have garnered as much critical praise and effusive adoration as The Legend of Zelda: Ocarina of Time. The sharp motion controls and the video hint system are new additions that fit in well, but the real star is the original adventure. The world of Hyrule has been reinvented many times over in the Legend of Zelda series, but the visual makeover of Ocarina of Time's Hyrule is something different. From here, you can travel to Castle Town, where first-time visitors will encounter a bustling plaza and sleepy alleyways. Villages, fields, and dungeons have a somewhat sparse feel when compared to the rich environments of many modern games. The pursuit of objects is key to your quest in ridding the land of a great evil. Some items, like the slingshot and bow, even benefit from the addition of motion controls. Plugging a target from across the room with an arrow is more satisfying when you physically aim the 3DS, and looking around your environment (a crucial skill in Ocarina of Time 3D) is much quicker and easier.
Since the first time Link circled the lands of Hyrule on his epic quest to save the Princess Zelda and set right the evils of Ganon, his and her names have been synonymous with brilliant game making. There in full glory was the grown Link of Ocarina of Time fame slashing away with the Master Sword. The controls, the gameplay, the little changes made - were any of them worth the wait and the dual release of the game on two consoles? Absolutely.
The newest Zelda adventure, Twilight Princess, is by far the best reason to own a Nintendo Wii. The game is a masterpiece on almost every level, to the point I'm almost willing to call it the greatest game ever made.
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